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Merge pull request #1510 from habu1010/feature/refactor-smith-info-class
[hengbandforosx/hengbandosx.git] / src / mutation / mutation-processor.h
1 #pragma once
2
3 struct player_type;
4 void process_world_aux_mutation(player_type *player_ptr);
5 bool drop_weapons(player_type *player_ptr);