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Merge pull request #1510 from habu1010/feature/refactor-smith-info-class
[hengbandforosx/hengbandosx.git]
/
src
/
mutation
/
mutation-processor.h
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#pragma once
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struct player_type;
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void process_world_aux_mutation(player_type *player_ptr);
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bool drop_weapons(player_type *player_ptr);