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[Refactor] #3677 object_known() をItemEntity のオブジェクトメソッドに繰り込んだ
[hengbandforosx/hengbandosx.git] / src / object / lite-processor.h
1 #pragma once
2
3 class ItemEntity;
4 class PlayerType;
5 void reduce_lite_life(PlayerType *player_ptr);
6 void notice_lite_change(PlayerType *player_ptr, ItemEntity *o_ptr);