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[feature] *_info の std::vector 化
[hengbandforosx/hengbandosx.git] / src / object / lite-processor.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "system/object-type-definition.h"
5
6 void reduce_lite_life(player_type* creature_ptr);
7 void notice_lite_change(player_type* creature_ptr, object_type* o_ptr);