2 * @brief How an entity of an item is marked (flags in ItemEntity::marked)
6 * OM_FOUND --- original boolean flag
7 * OM_NOMSG --- temporary flag to suppress messages which were
8 * already printed in autopick_pickup_items().
14 FOUND = 0, /*!< アイテムを一度でも視界に収めたことがあるか */
15 SUPRESS_MESSAGE = 1, /* temporary flag to suppress messages */
16 NO_QUERY = 2, /* Query for auto-pick was already answered as 'No' */
17 AUTODESTROY = 3, /* Destroy later to avoid illegal inventry shift */
18 TOUCHED = 4, /* Object was touched by player */