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[Refactor] #40635 Separated market/building-initializer.c/h from init.c/h
[hengband/hengband.git] / src / object-activation / activation-charm.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 bool activate_charm_animal(player_type *user_ptr);
6 bool activate_charm_undead(player_type *user_ptr);
7 bool activate_charm_other(player_type *user_ptr);
8 bool activate_charm_animals(player_type *user_ptr);
9 bool activate_charm_others(player_type *user_ptr);