1 #include "object-activation/activation-genocide.h"
2 #include "spell-kind/spells-genocide.h"
3 #include "view/display-messages.h"
5 bool activate_genocide(player_type *user_ptr)
7 msg_print(_("
\90[
\90Â
\90F
\82É
\8bP
\82¢
\82Ä
\82¢
\82é...", "It glows deep blue..."));
8 (void)symbol_genocide(user_ptr, 200, TRUE);
12 bool activate_mass_genocide(player_type *user_ptr)
14 msg_print(_("
\82Ð
\82Ç
\82
\89s
\82¢
\89¹
\82ª
\97¬
\82ê
\8fo
\82½...", "It lets out a long, shrill note..."));
15 (void)mass_genocide(user_ptr, 200, TRUE);