4 bool activate_teleport_away(PlayerType *player_ptr);
5 bool activate_escape(PlayerType *player_ptr);
6 bool activate_teleport_level(PlayerType *player_ptr);
7 bool activate_dimension_door(PlayerType *player_ptr);
8 bool activate_teleport(PlayerType *player_ptr);
9 bool activate_phase_door(PlayerType *player_ptr);