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[Refactor] #3736 activation_type のフィールド変数をconcptr からstring に差し替えた
[hengbandforosx/hengbandosx.git]
/
src
/
object-enchant
/
activation-info-table.h
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#pragma once
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#include <string>
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#include <vector>
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enum class RandomArtActType : short;
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struct activation_type {
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std::string flag;
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RandomArtActType index;
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int level;
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int value;
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struct {
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int constant;
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int dice;
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} timeout;
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std::string desc;
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};
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extern const std::vector<activation_type> activation_info;