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[Refactor] describe_flavor (1/n)
[hengbandforosx/hengbandosx.git] / src / object-hook / hook-quest.h
1 #pragma once
2
3 #include "dungeon/quest.h"
4 #include "system/angband.h"
5
6 class ItemEntity;
7 class PlayerType;
8 bool object_is_bounty(PlayerType *player_ptr, const ItemEntity *o_ptr);
9 bool object_is_quest_target(QuestId quest_idx, const ItemEntity *o_ptr);