OSDN Git Service

[Refactor] #38997 anger_monster() にplayer_type * 引数を追加 / Added player_type * argument...
[hengband/hengband.git] / src / objectkind-hook.h
1 
2 bool kind_is_cloak(KIND_OBJECT_IDX k_idx);
3 bool kind_is_polearm(KIND_OBJECT_IDX k_idx);
4 bool kind_is_sword(KIND_OBJECT_IDX k_idx);
5 bool kind_is_book(KIND_OBJECT_IDX k_idx);
6 bool kind_is_good_book(KIND_OBJECT_IDX k_idx);
7 bool kind_is_armor(KIND_OBJECT_IDX k_idx);
8 bool kind_is_hafted(KIND_OBJECT_IDX k_idx);
9 bool kind_is_potion(KIND_OBJECT_IDX k_idx);
10 bool kind_is_good(KIND_OBJECT_IDX k_idx);
11
12
13