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[Fix] #41484 装備変更時、器用さ修正がACに即時反映されない
[hengband/hengband.git] / src / perception / object-perception.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 void object_known(object_type *o_ptr);
6 void object_aware(player_type *owner_ptr, object_type *o_ptr);
7 void object_tried(object_type *o_ptr);
8
9 bool object_is_aware(object_type *o_ptr);
10 bool object_is_tried(object_type *o_ptr);
11 bool object_is_known(object_type *o_ptr);
12 bool object_is_fully_known(object_type *o_ptr);