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Merge branch 'develop' into feature/hero_bless
[hengbandforosx/hengbandosx.git]
/
src
/
player
/
eldritch-horror.h
1
#pragma once
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struct monster_type;
4
class PlayerType;
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void sanity_blast(PlayerType *player_ptr, monster_type *m_ptr, bool necro);