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Merge pull request #972 from habu1010/feature/list-for-item-stack
[hengbandforosx/hengbandosx.git]
/
src
/
player
/
eldritch-horror.h
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#pragma once
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typedef struct monster_type monster_type;
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typedef struct player_type player_type;
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void sanity_blast(player_type *creature_ptr, monster_type *m_ptr, bool necro);