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[Refactor] #1172 Changed ', TRUE,' and ', FALSE,' to small characters
[hengbandforosx/hengbandosx.git] / src / player / eldritch-horror.h
1 #pragma once
2
3 typedef struct monster_type monster_type;
4 typedef struct player_type player_type;
5 void sanity_blast(player_type *creature_ptr, monster_type *m_ptr, bool necro);