1 #include "mimic-info-table.h"
4 #define N(JAPANESE, ENGLISH) JAPANESE, ENGLISH
6 #define N(JAPANESE, ENGLISH) ENGLISH
13 const player_race mimic_info[MAX_MIMIC_FORMS] =
16 N("[標準形態]", "Default"), "N",
18 0, 0, 0, 0, 0, 10, 0, 0,
25 PlayerRaceLife::LIVING,
29 N("[悪魔]", "[Demon]"), "uU",
30 { 5, 3, 2, 3, 4, -6 },
31 -5, 18, 20, -2, 3, 10, 40, 20,
38 PlayerRaceLife::DEMON,
49 N("[魔王]", "[Demon lord]"), "U",
50 { 20, 20, 20, 20, 20, 20 },
51 20, 20, 25, -2, 3, 10, 70, 40,
58 PlayerRaceLife::DEMON,
80 N("[吸血鬼]", "[Vampire]"), "V",
82 6, 12, 8, 6, 2, 12, 30, 20,
89 PlayerRaceLife::UNDEAD,
98 { TR_LITE_1, 1, CLASS_NINJA, true },