3 #include "system/angband.h"
5 /* 職業ごとの選択可能な魔法領域 / Possible realms that can be chosen. */
6 typedef enum choosable_realm {
20 CH_HISSATSU = 0x10000,
24 extern const s32b realm_choices1[];
25 extern const s32b realm_choices2[];
27 /* Magic-books for the realms */
28 REALM_IDX get_realm1_book(player_type *player_ptr);
29 REALM_IDX get_realm2_book(player_type *player_ptr);
30 bool is_wizard_class(player_type *player_ptr);