1 #include "player/player-status.h"
3 PERCENTAGE calc_acid_damage_rate(player_type *creature_ptr);
4 PERCENTAGE calc_elec_damage_rate(player_type *creature_ptr);
5 PERCENTAGE calc_vuln_fire_rate(player_type *creature_ptr);
6 PERCENTAGE calc_vuln_cold_rate(player_type *creature_ptr);
7 PERCENTAGE calc_vuln_lite_rate(player_type *creature_ptr);