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[hengband/hengband.git] / src / player / process-death.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "io/files-util.h"
5
6 void print_tomb(player_type *dead_ptr);
7 void show_death_info(player_type *creature_ptr, update_playtime_pf update_playtime, display_player_pf display_player);