2 #include "player-ability/player-status-base.h"
4 class PlayerBasicStatistics : public PlayerStatusBase {
6 using PlayerStatusBase::PlayerStatusBase;
7 PlayerBasicStatistics() = delete;
10 s16b modification_value();
11 s16b get_value() override;
14 player_ability_type ability_type;
15 s16b race_value() override;
16 s16b class_value() override;
17 s16b personality_value() override;
18 void update_top_status();
19 void update_use_status();
20 void update_index_status();
21 virtual s16b set_exception_use_status(s16b value);
24 #include "player-ability/player-charisma.h"
25 #include "player-ability/player-constitution.h"
26 #include "player-ability/player-dexterity.h"
27 #include "player-ability/player-intelligence.h"
28 #include "player-ability/player-strength.h"
29 #include "player-ability/player-wisdom.h"