3 #include "player-status/player-basic-statistics.h"
6 class PlayerDexterity : public PlayerBasicStatistics {
8 PlayerDexterity(player_type *player_ptr);
11 void set_locals() override;
12 int16_t race_value() override;
13 int16_t time_effect_value() override;
14 int16_t stance_value() override;
15 int16_t mutation_value() override;