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Merge pull request #3569 from sikabane-works/release/3.0.0.88-alpha
[hengbandforosx/hengbandosx.git] / src / player-attack / attack-chaos-effect.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 struct player_attack_type;
6 class PlayerType;
7 void change_monster_stat(PlayerType *player_ptr, player_attack_type *pa_ptr, const POSITION y, const POSITION x, int *num);