3 #include "system/angband.h"
5 typedef struct self_info_type self_info_type;
6 void set_body_improvement_info_1(player_type *creature_ptr, self_info_type *si_ptr);
7 void set_body_improvement_info_2(player_type *creature_ptr, self_info_type *si_ptr);
8 void set_body_improvement_info_3(player_type *creature_ptr, self_info_type *si_ptr);
9 void set_body_improvement_info_4(player_type *creature_ptr, self_info_type *si_ptr);