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[Refactor] #40647 Separated set_weapon_effect_info() from self_knowledge()
[hengband/hengband.git]
/
src
/
player-info
/
self-info.h
1
#include "system/angband.h"
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3
void self_knowledge(player_type *creature_ptr);
4
void report_magics(player_type *creature_ptr);