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[Refactor] #38997 project() に player_type * 引数を追加. / Add player_type * argument to...
[hengband/hengband.git]
/
src
/
player-skill.c
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#include "angband.h"
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#include "player-skill.h"
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/*
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* The skill table
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*/
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skill_table *s_info;
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/*!
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* @brief 技能値到達表記テーブル
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*/
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const concptr exp_level_str[5] =
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#ifdef JP
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{ "[初心者]", "[入門者]", "[熟練者]", "[エキスパート]", "[達人]" };
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#else
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{"[Unskilled]", "[Beginner]", "[Skilled]", "[Expert]", "[Master]"};
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#endif