2 #include "player-status/player-status-base.h"
4 class PlayerInfravision : public PlayerStatusBase {
6 using PlayerStatusBase::PlayerStatusBase;
7 PlayerInfravision() = delete;
10 void set_locals() override;
11 s16b race_value() override;
12 s16b time_effect_value() override;
13 s16b mutation_value() override;