1 #include "racial/racial-balrog.h"
2 #include "spell-kind/spells-launcher.h"
3 #include "spell/spell-types.h"
4 #include "target/target-getter.h"
5 #include "view/display-messages.h"
7 bool demonic_breath(player_type *creature_ptr)
10 int type = (one_in_(2) ? GF_NETHER : GF_FIRE);
11 if (!get_aim_dir(creature_ptr, &dir))
13 stop_mouth(creature_ptr);
14 msg_format(_("あなたは%sのブレスを吐いた。", "You breathe %s."), ((type == GF_NETHER) ? _("地獄", "nether") : _("火炎", "fire")));
15 fire_breath(creature_ptr, type, dir, creature_ptr->lev * 3, (creature_ptr->lev / 15) + 1);