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[Refactor] have_flag() を has_flag() に改名. / Rename have_flag() to has_flag().
[hengband/hengband.git] / src / realm / realm-demon.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "spell/spells-util.h"
5
6 concptr do_daemon_spell(player_type *caster_ptr, SPELL_IDX spell, spell_type mode);
7