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[Refactor] #40466 Separated experience.c/h from player-effects.c/h
[hengband/hengband.git] / src / realm / realm-life.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "spell/spells-util.h"
5
6 concptr do_life_spell(player_type *caster_ptr, SPELL_IDX spell, spell_type mode);