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[Refactor] #37353 scores.h を作成して宣言を externs.h から分離。
[hengband/hengband.git] / src / scores.c
1 /*!
2  * @file scores.c
3  * @brief ハイスコア処理 / Highscores handling
4  * @date 2014/07/14
5  * @author
6  * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
7  * This software may be copied and distributed for educational, research,
8  * and not for profit purposes provided that this copyright and statement
9  * are included in all such copies.  Other copyrights may also apply.
10  * 2014 Deskull rearranged comment for Doxygen.
11  */
12
13 #include "angband.h"
14 #include "player-status.h"
15 #include "files.h"
16 #include "scores.h"
17
18 /*!
19  * @brief i番目のスコア情報にバッファ位置をシークする / Seek score 'i' in the highscore file
20  * @param i スコア情報ID
21  * @return 問題がなければ0を返す
22  */
23 static int highscore_seek(int i)
24 {
25         /* Seek for the requested record */
26         return (fd_seek(highscore_fd, (huge)(i) * sizeof(high_score)));
27 }
28
29
30 /*!
31  * @brief 所定ポインタからスコア情報を読み取る / Read one score from the highscore file
32  * @param score スコア情報参照ポインタ
33  * @return エラーコード
34  */
35 static errr highscore_read(high_score *score)
36 {
37         /* Read the record, note failure */
38         return (fd_read(highscore_fd, (char*)(score), sizeof(high_score)));
39 }
40
41
42 /*!
43  * @brief 所定ポインタへスコア情報を書き込む / Write one score to the highscore file
44  * @param score スコア情報参照ポインタ
45  * @return エラーコード(問題がなければ0を返す)
46  */
47 static int highscore_write(high_score *score)
48 {
49         /* Write the record, note failure */
50         return (fd_write(highscore_fd, (char*)(score), sizeof(high_score)));
51 }
52
53 /*!
54  * @brief スコア情報を全て得るまで繰り返し取得する / Just determine where a new score *would* be placed
55  * @param score スコア情報参照ポインタ
56  * @return 正常ならば(MAX_HISCORES - 1)、問題があれば-1を返す
57  */
58 static int highscore_where(high_score *score)
59 {
60         int                     i;
61
62         high_score              the_score;
63         int my_score;
64
65         my_score = atoi(score->pts);
66
67         /* Paranoia -- it may not have opened */
68         if (highscore_fd < 0) return (-1);
69
70         /* Go to the start of the highscore file */
71         if (highscore_seek(0)) return (-1);
72
73         /* Read until we get to a higher score */
74         for (i = 0; i < MAX_HISCORES; i++)
75         {
76                 int old_score;
77                 if (highscore_read(&the_score)) return (i);
78                 old_score = atoi(the_score.pts);
79 /*              if (strcmp(the_score.pts, score->pts) < 0) return (i); */
80                 if (my_score > old_score) return (i);
81         }
82
83         /* The "last" entry is always usable */
84         return (MAX_HISCORES - 1);
85 }
86
87
88 /*!
89  * @brief スコア情報をバッファの末尾に追加する / Actually place an entry into the high score file
90  * @param score スコア情報参照ポインタ
91  * @return 正常ならば書き込んだスロット位置、問題があれば-1を返す / Return the location (0 is best) or -1 on "failure"
92  */
93 static int highscore_add(high_score *score)
94 {
95         int                     i, slot;
96         bool            done = FALSE;
97
98         high_score              the_score, tmpscore;
99
100
101         /* Paranoia -- it may not have opened */
102         if (highscore_fd < 0) return (-1);
103
104         /* Determine where the score should go */
105         slot = highscore_where(score);
106
107         /* Hack -- Not on the list */
108         if (slot < 0) return (-1);
109
110         /* Hack -- prepare to dump the new score */
111         the_score = (*score);
112
113         /* Slide all the scores down one */
114         for (i = slot; !done && (i < MAX_HISCORES); i++)
115         {
116                 /* Read the old guy, note errors */
117                 if (highscore_seek(i)) return (-1);
118                 if (highscore_read(&tmpscore)) done = TRUE;
119
120                 /* Back up and dump the score we were holding */
121                 if (highscore_seek(i)) return (-1);
122                 if (highscore_write(&the_score)) return (-1);
123
124                 /* Hack -- Save the old score, for the next pass */
125                 the_score = tmpscore;
126         }
127
128         /* Return location used */
129         return (slot);
130 }
131
132
133
134 /*!
135  * @brief 指定された順位範囲でスコアを並べて表示する / Display the scores in a given range.
136  * @param from 順位先頭
137  * @param to 順位末尾
138  * @param note 黄色表示でハイライトする順位
139  * @param score スコア配列参照ポインタ
140  * @return なし
141  * @details
142  * <pre>
143  * Assumes the high score list is already open.
144  * Only five entries per line, too much info.
145  *
146  * Mega-Hack -- allow "fake" entry at the given position.
147  * </pre>
148  */
149 void display_scores_aux(int from, int to, int note, high_score *score)
150 {
151         int i, j, k, n, place;
152         TERM_COLOR attr;
153
154         high_score the_score;
155
156         GAME_TEXT out_val[256];
157         GAME_TEXT tmp_val[160];
158
159         TERM_LEN wid, hgt, per_screen;
160
161         Term_get_size(&wid, &hgt);
162         per_screen = (hgt - 4) / 4;
163
164         /* Paranoia -- it may not have opened */
165         if (highscore_fd < 0) return;
166
167
168         /* Assume we will show the first 10 */
169         if (from < 0) from = 0;
170         if (to < 0) to = 10;
171         if (to > MAX_HISCORES) to = MAX_HISCORES;
172
173
174         /* Seek to the beginning */
175         if (highscore_seek(0)) return;
176
177         /* Hack -- Count the high scores */
178         for (i = 0; i < MAX_HISCORES; i++)
179         {
180                 if (highscore_read(&the_score)) break;
181         }
182
183         /* Hack -- allow "fake" entry to be last */
184         if ((note == i) && score) i++;
185
186         /* Forget about the last entries */
187         if (i > to) i = to;
188
189
190         /* Show per_screen per page, until "done" */
191         for (k = from, place = k+1; k < i; k += per_screen)
192         {
193                 Term_clear();
194
195                 /* Title */
196                 put_str(_("                変愚蛮怒: 勇者の殿堂", "                Hengband Hall of Fame"), 0, 0);
197
198                 /* Indicate non-top scores */
199                 if (k > 0)
200                 {
201                         sprintf(tmp_val, _("( %d 位以下 )", "(from position %d)"), k + 1);
202                         put_str(tmp_val, 0, 40);
203                 }
204
205                 /* Dump per_screen entries */
206                 for (j = k, n = 0; j < i && n < per_screen; place++, j++, n++)
207                 {
208                         int pr, pc, pa, clev, mlev, cdun, mdun;
209
210                         concptr user, gold, when, aged;
211
212
213                         /* Hack -- indicate death in yellow */
214                         attr = (j == note) ? TERM_YELLOW : TERM_WHITE;
215
216
217                         /* Mega-Hack -- insert a "fake" record */
218                         if ((note == j) && score)
219                         {
220                                 the_score = (*score);
221                                 attr = TERM_L_GREEN;
222                                 score = NULL;
223                                 note = -1;
224                                 j--;
225                         }
226
227                         /* Read a normal record */
228                         else
229                         {
230                                 /* Read the proper record */
231                                 if (highscore_seek(j)) break;
232                                 if (highscore_read(&the_score)) break;
233                         }
234
235                         /* Extract the race/class */
236                         pr = atoi(the_score.p_r);
237                         pc = atoi(the_score.p_c);
238                         pa = atoi(the_score.p_a);
239
240                         /* Extract the level info */
241                         clev = atoi(the_score.cur_lev);
242                         mlev = atoi(the_score.max_lev);
243                         cdun = atoi(the_score.cur_dun);
244                         mdun = atoi(the_score.max_dun);
245
246                         /* Hack -- extract the gold and such */
247                         for (user = the_score.uid; iswspace(*user); user++) /* loop */;
248                         for (when = the_score.day; iswspace(*when); when++) /* loop */;
249                         for (gold = the_score.gold; iswspace(*gold); gold++) /* loop */;
250                         for (aged = the_score.turns; iswspace(*aged); aged++) /* loop */;
251
252                         /* Clean up standard encoded form of "when" */
253                         if ((*when == '@') && strlen(when) == 9)
254                         {
255                                 sprintf(tmp_val, "%.4s-%.2s-%.2s",
256                                         when + 1, when + 5, when + 7);
257                                 when = tmp_val;
258                         }
259
260                         /* Dump some info */
261 #ifdef JP
262 /*sprintf(out_val, "%3d.%9s  %s%s%sという名の%sの%s (レベル %d)", */
263                         sprintf(out_val, "%3d.%9s  %s%s%s - %s%s (レベル %d)",
264                                 place, the_score.pts,
265                                 seikaku_info[pa].title, (seikaku_info[pa].no ? "の" : ""),
266                                 the_score.who,
267                                 race_info[pr].title, class_info[pc].title,
268                                 clev);
269
270 #else
271                         sprintf(out_val, "%3d.%9s  %s %s the %s %s, Level %d",
272                                 place, the_score.pts,
273                                 seikaku_info[pa].title,
274                                 the_score.who, race_info[pr].title, class_info[pc].title,
275                                 clev);
276 #endif
277
278
279                         /* Append a "maximum level" */
280                         if (mlev > clev) strcat(out_val, format(_(" (最高%d)", " (Max %d)"), mlev));
281
282                         /* Dump the first line */
283                         c_put_str(attr, out_val, n*4 + 2, 0);
284
285                         /* Another line of info */
286 #ifdef JP
287                         if (mdun != 0)
288                                 sprintf(out_val, "    最高%3d階", mdun);
289                         else
290                                 sprintf(out_val, "             ");
291
292
293                         /* 死亡原因をオリジナルより細かく表示 */
294                         if (streq(the_score.how, "yet"))
295                         {
296                                 sprintf(out_val+13, "  まだ生きている (%d%s)",
297                                        cdun, "階");
298                         }
299                         else
300                         if (streq(the_score.how, "ripe"))
301                         {
302                                 sprintf(out_val+13, "  勝利の後に引退 (%d%s)",
303                                         cdun, "階");
304                         }
305                         else if (streq(the_score.how, "Seppuku"))
306                         {
307                                 sprintf(out_val+13, "  勝利の後に切腹 (%d%s)",
308                                         cdun, "階");
309                         }
310                         else
311                         {
312                                 codeconv(the_score.how);
313
314                                 /* Some people die outside of the dungeon */
315                                 if (!cdun)
316                                         sprintf(out_val+13, "  地上で%sに殺された", the_score.how);
317                                 else
318                                         sprintf(out_val+13, "  %d階で%sに殺された",
319                                                 cdun, the_score.how);
320                         }
321
322 #else
323                         /* Some people die outside of the dungeon */
324                         if (!cdun)
325                                 sprintf(out_val, 
326                                         "               Killed by %s on the surface",
327                                         the_score.how);
328                         else
329                                 sprintf(out_val, 
330                                         "               Killed by %s on %s %d",
331                                         the_score.how, "Dungeon Level", cdun);
332
333                         /* Append a "maximum level" */
334                         if (mdun > cdun) strcat(out_val, format(" (Max %d)", mdun));
335 #endif
336
337                         /* Dump the info */
338                         c_put_str(attr, out_val, n*4 + 3, 0);
339
340                         /* And still another line of info */
341 #ifdef JP
342                         {
343                                 char buf[11];
344
345                                 /* 日付を 19yy/mm/dd の形式に変更する */
346                                 if (strlen(when) == 8 && when[2] == '/' && when[5] == '/') {
347                                         sprintf(buf, "%d%s/%.5s", 19 + (when[6] < '8'), when + 6, when);
348                                         when = buf;
349                                 }
350                                 sprintf(out_val,
351                                                 "        (ユーザー:%s, 日付:%s, 所持金:%s, ターン:%s)",
352                                                 user, when, gold, aged);
353                         }
354
355 #else
356                         sprintf(out_val,
357                                 "               (User %s, Date %s, Gold %s, Turn %s).",
358                                 user, when, gold, aged);
359 #endif
360
361                         c_put_str(attr, out_val, n*4 + 4, 0);
362                 }
363
364
365                 /* Wait for response */
366                 prt(_("[ ESCで中断, その他のキーで続けます ]", "[Press ESC to quit, any other key to continue.]"), hgt - 1, _(21, 17));
367
368                 j = inkey();
369                 prt("", hgt - 1, 0);
370
371                 /* Hack -- notice Escape */
372                 if (j == ESCAPE) break;
373         }
374 }
375
376
377 /*!
378  * @brief スコア表示処理メインルーチン / Hack -- Display the scores in a given range and quit.
379  * @param from 順位先頭
380  * @param to 順位末尾
381  * @return なし
382  * @details
383  * <pre>
384  * This function is only called from "main.c" when the user asks
385  * to see the "high scores".
386  * </pre>
387  */
388 void display_scores(int from, int to)
389 {
390         char buf[1024];
391
392         /* Build the filename */
393         path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
394
395         /* Open the binary high score file, for reading */
396         highscore_fd = fd_open(buf, O_RDONLY);
397
398         /* Paranoia -- No score file */
399         if (highscore_fd < 0) quit(_("スコア・ファイルが使用できません。", "Score file unavailable."));
400         Term_clear();
401
402         /* Display the scores */
403         display_scores_aux(from, to, -1, NULL);
404
405         /* Shut the high score file */
406         (void)fd_close(highscore_fd);
407
408         /* Forget the high score fd */
409         highscore_fd = -1;
410
411         /* Quit */
412         quit(NULL);
413 }
414
415
416 /*!
417  * @brief スコアサーバへの転送処理
418  * @param do_send 実際に転送ア処置を行うか否か
419  * @return 転送が成功したらTRUEを返す
420  */
421 bool send_world_score(bool do_send)
422 {
423 #ifdef WORLD_SCORE
424         if(send_score && do_send)
425         {
426                 if(easy_band)
427                 {
428                         msg_print(_("初心者モードではワールドスコアに登録できません。",
429                         "Since you are in the Easy Mode, you cannot send score to world score server."));
430                 }
431                 else if(get_check_strict(_("スコアをスコア・サーバに登録しますか? ", "Do you send score to the world score sever? "), 
432                                 (CHECK_NO_ESCAPE | CHECK_NO_HISTORY)))
433                 {
434                         errr err;
435                         prt("",0,0);
436                         prt(_("送信中..", "Sending..."),0,0);
437                         Term_fresh();
438                         screen_save();
439                         err = report_score();
440                         screen_load();
441                         if (err)
442                         {
443                                 return FALSE;
444                         }
445                         prt(_("完了。何かキーを押してください。", "Completed.  Hit any key."), 0, 0);
446                         (void)inkey();
447                 }
448                 else return FALSE;
449         }
450 #endif
451         return TRUE;
452 }
453
454 /*!
455  * @brief スコアの過去二十位内ランキングを表示する
456  * Enters a players name on a hi-score table, if "legal", and in any
457  * case, displays some relevant portion of the high score list.
458  * @return エラーコード
459  * @details
460  * Assumes "signals_ignore_tstp()" has been called.
461  */
462 errr top_twenty(void)
463 {
464         int          j;
465
466         high_score   the_score;
467
468         time_t ct = time((time_t*)0);
469
470         errr err;
471
472         /* Clear the record */
473         (void)WIPE(&the_score, high_score);
474
475         /* Save the version */
476         sprintf(the_score.what, "%u.%u.%u",
477                 FAKE_VER_MAJOR, FAKE_VER_MINOR, FAKE_VER_PATCH);
478
479         /* Calculate and save the points */
480         sprintf(the_score.pts, "%9ld", (long)calc_score());
481         the_score.pts[9] = '\0';
482
483         /* Save the current gold */
484         sprintf(the_score.gold, "%9lu", (long)p_ptr->au);
485         the_score.gold[9] = '\0';
486
487         /* Save the current current_world_ptr->game_turn */
488         sprintf(the_score.turns, "%9lu", (long)turn_real(current_world_ptr->game_turn));
489         the_score.turns[9] = '\0';
490
491 #ifdef HIGHSCORE_DATE_HACK
492         /* Save the date in a hacked up form (9 chars) */
493         (void)sprintf(the_score.day, "%-.6s %-.2s", ctime(&ct) + 4, ctime(&ct) + 22);
494 #else
495         /* Save the date in standard form (8 chars) */
496 /*      (void)strftime(the_score.day, 9, "%m/%d/%y", localtime(&ct)); */
497         /* Save the date in standard encoded form (9 chars) */
498         strftime(the_score.day, 10, "@%Y%m%d", localtime(&ct));
499 #endif
500
501         /* Save the player name (15 chars) */
502         sprintf(the_score.who, "%-.15s", p_ptr->name);
503
504         /* Save the player info */
505         sprintf(the_score.uid, "%7u", player_uid);
506         sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
507         sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
508         sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
509         sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
510
511         /* Save the level and such */
512         sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
513         sprintf(the_score.cur_dun, "%3d", (int)current_floor_ptr->dun_level);
514         sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
515         sprintf(the_score.max_dun, "%3d", (int)max_dlv[p_ptr->dungeon_idx]);
516
517         /* Save the cause of death (31 chars) */
518         if (strlen(p_ptr->died_from) >= sizeof(the_score.how))
519         {
520 #ifdef JP
521                 my_strcpy(the_score.how, p_ptr->died_from, sizeof(the_score.how) - 2);
522                 strcat(the_score.how, "…");
523 #else
524                 my_strcpy(the_score.how, p_ptr->died_from, sizeof(the_score.how) - 3);
525                 strcat(the_score.how, "...");
526 #endif
527         }
528         else
529         {
530                 strcpy(the_score.how, p_ptr->died_from);
531         }
532
533         /* Grab permissions */
534         safe_setuid_grab();
535
536         /* Lock (for writing) the highscore file, or fail */
537         err = fd_lock(highscore_fd, F_WRLCK);
538
539         /* Drop permissions */
540         safe_setuid_drop();
541
542         if (err) return (1);
543
544         /* Add a new entry to the score list, see where it went */
545         j = highscore_add(&the_score);
546
547         /* Grab permissions */
548         safe_setuid_grab();
549
550         /* Unlock the highscore file, or fail */
551         err = fd_lock(highscore_fd, F_UNLCK);
552
553         /* Drop permissions */
554         safe_setuid_drop();
555
556         if (err) return (1);
557
558
559         /* Hack -- Display the top fifteen scores */
560         if (j < 10)
561         {
562                 display_scores_aux(0, 15, j, NULL);
563         }
564
565         /* Display the scores surrounding the player */
566         else
567         {
568                 display_scores_aux(0, 5, j, NULL);
569                 display_scores_aux(j - 2, j + 7, j, NULL);
570         }
571
572
573         /* Success */
574         return (0);
575 }
576
577 /*!
578  * @brief プレイヤーの現在のスコアをランキングに挟む /
579  * Predict the players location, and display it.
580  * @return エラーコード
581  */
582 errr predict_score(void)
583 {
584         int          j;
585
586         high_score   the_score;
587
588
589         /* No score file */
590         if (highscore_fd < 0)
591         {
592                 msg_print(_("スコア・ファイルが使用できません。", "Score file unavailable."));
593                 msg_print(NULL);
594                 return (0);
595         }
596
597
598         /* Save the version */
599         sprintf(the_score.what, "%u.%u.%u",
600                 FAKE_VER_MAJOR, FAKE_VER_MINOR, FAKE_VER_PATCH);
601
602         /* Calculate and save the points */
603         sprintf(the_score.pts, "%9ld", (long)calc_score());
604
605         /* Save the current gold */
606         sprintf(the_score.gold, "%9lu", (long)p_ptr->au);
607
608         /* Save the current current_world_ptr->game_turn */
609         sprintf(the_score.turns, "%9lu", (long)turn_real(current_world_ptr->game_turn));
610
611         /* Hack -- no time needed */
612         strcpy(the_score.day, _("今日", "TODAY"));
613
614         /* Save the player name (15 chars) */
615         sprintf(the_score.who, "%-.15s", p_ptr->name);
616
617         /* Save the player info */
618         sprintf(the_score.uid, "%7u", player_uid);
619         sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
620         sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
621         sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
622         sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
623
624         /* Save the level and such */
625         sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
626         sprintf(the_score.cur_dun, "%3d", (int)current_floor_ptr->dun_level);
627         sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
628         sprintf(the_score.max_dun, "%3d", (int)max_dlv[p_ptr->dungeon_idx]);
629
630         /* Hack -- no cause of death */
631         /* まだ死んでいないときの識別文字 */
632         strcpy(the_score.how, _("yet", "nobody (yet!)"));
633
634         /* See where the entry would be placed */
635         j = highscore_where(&the_score);
636
637
638         /* Hack -- Display the top fifteen scores */
639         if (j < 10)
640         {
641                 display_scores_aux(0, 15, j, &the_score);
642         }
643
644         /* Display some "useful" scores */
645         else
646         {
647                 display_scores_aux(0, 5, -1, NULL);
648                 display_scores_aux(j - 2, j + 7, j, &the_score);
649         }
650
651
652         /* Success */
653         return (0);
654 }
655
656
657 /*!
658  * @brief スコアランキングの簡易表示 /
659  * show_highclass - selectively list highscores based on class -KMW-
660  * @return なし
661  */
662 void show_highclass(void)
663 {
664
665         register int i = 0, j, m = 0;
666         int pr;
667         PLAYER_LEVEL clev/*, al*/;
668         high_score the_score;
669         char buf[1024], out_val[256];
670
671         screen_save();
672
673         /* Build the filename */
674         path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
675
676         highscore_fd = fd_open(buf, O_RDONLY);
677
678         if (highscore_fd < 0)
679         {
680                 msg_print(_("スコア・ファイルが使用できません。", "Score file unavailable."));
681                 msg_print(NULL);
682                 return;
683         }
684
685         if (highscore_seek(0)) return;
686
687         for (i = 0; i < MAX_HISCORES; i++)
688                 if (highscore_read(&the_score)) break;
689
690         m = 0;
691         j = 0;
692         clev = 0;
693
694         while ((m < 9) && (j < MAX_HISCORES))
695         {
696                 if (highscore_seek(j)) break;
697                 if (highscore_read(&the_score)) break;
698                 pr = atoi(the_score.p_r);
699                 clev = (PLAYER_LEVEL)atoi(the_score.cur_lev);
700
701 #ifdef JP
702                 sprintf(out_val, "   %3d) %sの%s (レベル %2d)",
703                     (m + 1), race_info[pr].title,the_score.who, clev);
704 #else
705                 sprintf(out_val, "%3d) %s the %s (Level %2d)",
706                     (m + 1), the_score.who, race_info[pr].title, clev);
707 #endif
708
709                 prt(out_val, (m + 7), 0);
710                 m++;
711                 j++;
712         }
713
714 #ifdef JP
715         sprintf(out_val, "あなた) %sの%s (レベル %2d)",
716             race_info[p_ptr->prace].title,p_ptr->name, p_ptr->lev);
717 #else
718         sprintf(out_val, "You) %s the %s (Level %2d)",
719             p_ptr->name, race_info[p_ptr->prace].title, p_ptr->lev);
720 #endif
721
722         prt(out_val, (m + 8), 0);
723
724         (void)fd_close(highscore_fd);
725         highscore_fd = -1;
726         prt(_("何かキーを押すとゲームに戻ります", "Hit any key to continue"),0,0);
727
728         (void)inkey();
729
730         for (j = 5; j < 18; j++) prt("", j, 0);
731         screen_load();
732 }
733
734 /*!
735  * @brief スコアランキングの簡易表示(種族毎)サブルーチン /
736  * Race Legends -KMW-
737  * @param race_num 種族ID
738  * @return なし
739  */
740 void race_score(int race_num)
741 {
742         register int i = 0, j, m = 0;
743         int pr, clev, lastlev;
744         high_score the_score;
745         char buf[1024], out_val[256], tmp_str[80];
746
747         lastlev = 0;
748
749         /* rr9: TODO - pluralize the race */
750         sprintf(tmp_str,_("最高の%s", "The Greatest of all the %s"), race_info[race_num].title);
751
752         prt(tmp_str, 5, 15);
753
754         /* Build the filename */
755         path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
756
757         highscore_fd = fd_open(buf, O_RDONLY);
758
759         if (highscore_fd < 0)
760         {
761                 msg_print(_("スコア・ファイルが使用できません。", "Score file unavailable."));
762                 msg_print(NULL);
763                 return;
764         }
765
766         if (highscore_seek(0)) return;
767
768         for (i = 0; i < MAX_HISCORES; i++)
769         {
770                 if (highscore_read(&the_score)) break;
771         }
772
773         m = 0;
774         j = 0;
775
776         while ((m < 10) || (j < MAX_HISCORES))
777         {
778                 if (highscore_seek(j)) break;
779                 if (highscore_read(&the_score)) break;
780                 pr = atoi(the_score.p_r);
781                 clev = atoi(the_score.cur_lev);
782
783                 if (pr == race_num)
784                 {
785 #ifdef JP
786                 sprintf(out_val, "   %3d) %sの%s (レベル %2d)",
787                             (m + 1), race_info[pr].title, 
788                                 the_score.who,clev);
789 #else
790                         sprintf(out_val, "%3d) %s the %s (Level %3d)",
791                             (m + 1), the_score.who,
792                         race_info[pr].title, clev);
793 #endif
794
795                         prt(out_val, (m + 7), 0);
796                         m++;
797                         lastlev = clev;
798                 }
799                 j++;
800         }
801
802         /* add player if qualified */
803         if ((p_ptr->prace == race_num) && (p_ptr->lev >= lastlev))
804         {
805 #ifdef JP
806         sprintf(out_val, "あなた) %sの%s (レベル %2d)",
807                      race_info[p_ptr->prace].title,p_ptr->name, p_ptr->lev);
808 #else
809                 sprintf(out_val, "You) %s the %s (Level %3d)",
810                     p_ptr->name, race_info[p_ptr->prace].title, p_ptr->lev);
811 #endif
812
813                 prt(out_val, (m + 8), 0);
814         }
815
816         (void)fd_close(highscore_fd);
817         highscore_fd = -1;
818 }
819
820
821 /*!
822  * @brief スコアランキングの簡易表示(種族毎)メインルーチン /
823  * Race Legends -KMW-
824  * @return なし
825  */
826 void race_legends(void)
827 {
828         int i, j;
829
830         for (i = 0; i < MAX_RACES; i++)
831         {
832                 race_score(i);
833                 msg_print(_("何かキーを押すとゲームに戻ります", "Hit any key to continue"));
834                 msg_print(NULL);
835                 for (j = 5; j < 19; j++)
836                         prt("", j, 0);
837         }
838 }
839
840 /*!
841  * @brief 勝利者用の引退演出処理 /
842  * Change the player into a King! -RAK-
843  * @return なし
844  */
845 void kingly(void)
846 {
847         TERM_LEN wid, hgt;
848         TERM_LEN cx, cy;
849         bool seppuku = streq(p_ptr->died_from, "Seppuku");
850
851         /* Hack -- retire in town */
852         current_floor_ptr->dun_level = 0;
853
854         /* Fake death */
855         if (!seppuku)
856                 /* 引退したときの識別文字 */
857                 (void)strcpy(p_ptr->died_from, _("ripe", "Ripe Old Age"));
858
859         /* Restore the experience */
860         p_ptr->exp = p_ptr->max_exp;
861
862         /* Restore the level */
863         p_ptr->lev = p_ptr->max_plv;
864
865         Term_get_size(&wid, &hgt);
866         cy = hgt / 2;
867         cx = wid / 2;
868
869         /* Hack -- Instant Gold */
870         p_ptr->au += 10000000L;
871         Term_clear();
872
873         /* Display a crown */
874         put_str("#", cy - 11, cx - 1);
875         put_str("#####", cy - 10, cx - 3);
876         put_str("#", cy - 9, cx - 1);
877         put_str(",,,  $$$  ,,,", cy - 8, cx - 7);
878         put_str(",,=$   \"$$$$$\"   $=,,", cy - 7, cx - 11);
879         put_str(",$$        $$$        $$,", cy - 6, cx - 13);
880         put_str("*>         <*>         <*", cy - 5, cx - 13);
881         put_str("$$         $$$         $$", cy - 4, cx - 13);
882         put_str("\"$$        $$$        $$\"", cy - 3, cx - 13);
883         put_str("\"$$       $$$       $$\"", cy - 2, cx - 12);
884         put_str("*#########*#########*", cy - 1, cx - 11);
885         put_str("*#########*#########*", cy, cx - 11);
886
887         /* Display a message */
888 #ifdef JP
889         put_str("Veni, Vidi, Vici!", cy + 3, cx - 9);
890         put_str("来た、見た、勝った!", cy + 4, cx - 10);
891         put_str(format("偉大なる%s万歳!", sp_ptr->winner), cy + 5, cx - 11);
892 #else
893         put_str("Veni, Vidi, Vici!", cy + 3, cx - 9);
894         put_str("I came, I saw, I conquered!", cy + 4, cx - 14);
895         put_str(format("All Hail the Mighty %s!", sp_ptr->winner), cy + 5, cx - 13);
896 #endif
897
898         /* If player did Seppuku, that is already written in playrecord */
899         if (!seppuku)
900         {
901                 do_cmd_write_nikki(NIKKI_BUNSHOU, 0, _("ダンジョンの探索から引退した。", "retired exploring dungeons."));
902                 do_cmd_write_nikki(NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
903                 do_cmd_write_nikki(NIKKI_BUNSHOU, 1, "\n\n\n\n");
904         }
905
906         /* Flush input */
907         flush();
908
909         /* Wait for response */
910         pause_line(hgt - 1);
911 }