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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / specific-object / bloody-moon.h
1 #pragma once
2
3 struct object_type;
4 class PlayerType;
5 void get_bloody_moon_flags(object_type *o_ptr);
6 bool activate_bloody_moon(PlayerType *player_ptr, object_type *o_ptr);