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[Refactor] #37285 新規追加ユニークのモンスター召喚処理を調整 / Adjusted summonning monsters of new uniques
[hengband/hengband.git]
/
src
/
spell
/
spells-execution.h
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#pragma once
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#include "system/angband.h"
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#include "spell/spells-util.h"
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concptr exe_spell(player_type *caster_ptr, REALM_IDX realm, SPELL_IDX spell, spell_type mode);