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Merge pull request #3608 from habu1010/feature/fix-crash-on-charcter-dump-to-invalid...
[hengbandforosx/hengbandosx.git] / src / spell-kind / spells-floor.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 class PlayerType;
6 void wiz_lite(PlayerType *player_ptr, bool ninja);
7 void wiz_dark(PlayerType *player_ptr);
8 void map_area(PlayerType *player_ptr, POSITION range);
9 bool destroy_area(PlayerType *player_ptr, POSITION y1, POSITION x1, POSITION r, bool in_generate);