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Merge pull request #3608 from habu1010/feature/fix-crash-on-charcter-dump-to-invalid...
[hengbandforosx/hengbandosx.git] / src / spell-kind / spells-lite.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 class PlayerType;
6 void lite_room(PlayerType *player_ptr, POSITION y1, POSITION x1);
7 bool starlight(PlayerType *player_ptr, bool magic);
8 void unlite_room(PlayerType *player_ptr, POSITION y1, POSITION x1);
9 bool lite_area(PlayerType *player_ptr, int dam, POSITION rad);
10 bool unlite_area(PlayerType *player_ptr, int dam, POSITION rad);
11 bool lite_line(PlayerType *player_ptr, DIRECTION dir, int dam);