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[Fix] モンスターの経験値表示に不具合 #155
[hengbandforosx/hengbandosx.git] / src / spell-kind / spells-neighbor.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 bool door_creation(player_type *caster_ptr, POSITION y, POSITION x);
6 bool trap_creation(player_type *caster_ptr, POSITION y, POSITION x);
7 bool tree_creation(player_type *caster_ptr, POSITION y, POSITION x);
8 bool glyph_creation(player_type *caster_ptr, POSITION y, POSITION x);
9 bool wall_stone(player_type *caster_ptr);
10 bool destroy_doors_touch(player_type *caster_ptr);
11 bool disarm_traps_touch(player_type *caster_ptr);
12 bool sleep_monsters_touch(player_type *caster_ptr);
13 bool animate_dead(player_type *caster_ptr, MONSTER_IDX who, POSITION y, POSITION x);
14 void wall_breaker(player_type *caster_ptr);