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Merge pull request #3608 from habu1010/feature/fix-crash-on-charcter-dump-to-invalid...
[hengbandforosx/hengbandosx.git] / src / spell-kind / spells-perception.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 class ItemEntity;
6 class PlayerType;
7 void identify_pack(PlayerType *player_ptr);
8 bool identify_item(PlayerType *player_ptr, ItemEntity *o_ptr);
9 bool ident_spell(PlayerType *player_ptr, bool only_equip);
10 bool identify_fully(PlayerType *player_ptr, bool only_equip);