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[Refactor] #864 Separated player_type struct from player-type.h to player-type-defini...
[hengbandforosx/hengbandosx.git] / src / spell-kind / spells-polymorph.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 typedef struct player_type player_type;
6 bool polymorph_monster(player_type *caster_ptr, POSITION y, POSITION x);