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Merge branch 'develop' into macos-develop
[hengbandforosx/hengbandosx.git] / src / spell-kind / spells-polymorph.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 struct player_type;
6 bool polymorph_monster(player_type *caster_ptr, POSITION y, POSITION x);