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[Refactor] #40482 Separated spells-recall.c/h from spells3.c/h
[hengband/hengband.git]
/
src
/
spell-kind
/
spells-recall.h
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#pragma once
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#include "system/angband.h"
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bool recall_player(player_type *creature_ptr, TIME_EFFECT turns);
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bool free_level_recall(player_type *creature_ptr);
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bool reset_recall(player_type *caster_ptr);