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[Refactor] #40482 Separated spells-recall.c/h from spells3.c/h
[hengband/hengband.git] / src / spell-kind / spells-recall.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 bool recall_player(player_type *creature_ptr, TIME_EFFECT turns);
6 bool free_level_recall(player_type *creature_ptr);
7 bool reset_recall(player_type *caster_ptr);