3 #include "system/angband.h"
6 bool cast_wrath_of_the_god(PlayerType *player_ptr, HIT_POINT dam, POSITION rad);
7 bool set_tim_sh_holy(PlayerType *player_ptr, TIME_EFFECT v, bool do_dec);
8 bool set_tim_eyeeye(PlayerType *player_ptr, TIME_EFFECT v, bool do_dec);