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Merge pull request #1192 from hengband/feature/3.0.0Alpha26
[hengbandforosx/hengbandosx.git] / src / status / bad-status-setter.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 typedef struct player_type player_type;
6 bool set_blind(player_type *creature_ptr, TIME_EFFECT v);
7 bool set_confused(player_type *creature_ptr, TIME_EFFECT v);
8 bool set_poisoned(player_type *creature_ptr, TIME_EFFECT v);
9 bool set_afraid(player_type *creature_ptr, TIME_EFFECT v);
10 bool set_paralyzed(player_type *creature_ptr, TIME_EFFECT v);
11 bool set_image(player_type *creature_ptr, TIME_EFFECT v);
12 bool set_slow(player_type *creature_ptr, TIME_EFFECT v, bool do_dec);
13 bool set_stun(player_type *creature_ptr, TIME_EFFECT v);
14 bool set_cut(player_type *creature_ptr, TIME_EFFECT v);