3 #include "system/angband.h"
5 bool inc_stat(player_type *creature_ptr, int stat);
6 bool dec_stat(player_type *creature_ptr, int stat, int amount, int permanent);
7 bool res_stat(player_type *creature_ptr, int stat);
8 bool do_dec_stat(player_type *creature_ptr, int stat);
9 bool do_res_stat(player_type *creature_ptr, int stat);
10 bool do_inc_stat(player_type *creature_ptr, int stat);
11 bool lose_all_info(player_type *creature_ptr);