3 #include "system/angband.h"
5 void say_comment_1(player_type *player_ptr);
6 void say_comment_2(PRICE value, int annoyed);
7 void say_comment_3(PRICE value, int annoyed);
8 void say_comment_4(void);
9 void say_comment_5(void);
10 void say_comment_6(void);
11 void purchase_analyze(player_type *player_ptr, PRICE price, PRICE value, PRICE guess);