3 #include "player-info/race-types.h"
4 #include "store/store-util.h"
5 #include "system/angband.h"
7 #include <unordered_map>
13 concptr owner_name; //!< 名前 / Name
14 PRICE max_cost; //!< 買取上限 / Purse limit
15 byte inflate; //!< 価格上乗せ率 / Inflation
16 PlayerRaceType owner_race; //!< 店主種族 / Owner race
17 DEPTH level{}; //!< Production Level
20 extern const std::unordered_map<StoreSaleType, std::vector<owner_type>> owners;