4 #include "market/store-owners.h"
9 #define STORE_INVEN_MAX 24 /* Max number of discrete objs in inven */
10 #define STORE_TURNOVER 9 /* Normal shop turnover, per day */
11 #define STORE_MIN_KEEP 6 /* Min slots to "always" keep full */
12 #define STORE_MAX_KEEP 18 /* Max slots to "always" keep full */
13 #define STORE_SHUFFLE 21 /* 1/Chance (per day) of an owner changing */
14 #define STORE_TICKS 1000 /* Number of ticks between turnovers */
17 extern bool combine_and_reorder_home(int store_num);
18 extern void do_cmd_store(player_type *player_ptr);
19 extern void store_shuffle(player_type *player_ptr, int which);
20 extern void store_maint(player_type *player_ptr, int town_num, int store_num);
21 extern void store_init(int town_num, int store_num);