3 /* The "sval" codes for TV_BOW (note information in "sval") */
4 typedef enum sv_bow_type {
5 SV_SLING = 2, /* (x2) */
6 SV_SHORT_BOW = 12, /* (x2) */
7 SV_LONG_BOW = 13, /* (x3) */
8 SV_LIGHT_XBOW = 23, /* (x3) */
9 SV_HEAVY_XBOW = 24, /* (x4) */
10 SV_CRIMSON = 50, /* (x0) */
11 SV_HARP = 51, /* (x0) */
12 SV_NAMAKE_BOW = 63, /* (x3) */