3 /* The "sval" codes for TV_SHIELD */
4 typedef enum sv_shield_type {
5 SV_SMALL_LEATHER_SHIELD = 2,
6 SV_SMALL_METAL_SHIELD = 3,
7 SV_LARGE_LEATHER_SHIELD = 4,
8 SV_LARGE_METAL_SHIELD = 5,
11 SV_MIRROR_SHIELD = 10,
15 /* The "sval" codes for TV_HELM */
16 typedef enum sv_helm_type {
17 SV_HARD_LEATHER_CAP = 2,
19 SV_JINGASA = 4, /* 4 */
23 SV_KABUTO = 8, /* 7 */
26 /* The "sval" codes for TV_CROWN */
27 typedef enum sv_crown_type {
30 SV_JEWELED_CROWN = 12,
34 /* The "sval" codes for TV_BOOTS */
35 typedef enum sv_boots_type {
36 SV_PAIR_OF_SOFT_LEATHER_BOOTS = 2,
37 SV_PAIR_OF_HARD_LEATHER_BOOTS = 3,
38 SV_PAIR_OF_DRAGON_GREAVE = 4,
39 SV_PAIR_OF_METAL_SHOD_BOOTS = 6,
42 /* The "sval" codes for TV_CLOAK */
43 typedef enum sv_cloak_type {
47 SV_ETHEREAL_CLOAK = 5,
51 /* The "sval" codes for TV_GLOVES */
52 typedef enum sv_gloves_type {
53 SV_SET_OF_LEATHER_GLOVES = 1,
54 SV_SET_OF_GAUNTLETS = 2,
55 SV_SET_OF_DRAGON_GLOVES = 3,