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[Refactor] 敵魔法から属性を取得するための基底クラスを追加
[hengbandforosx/hengbandosx.git]
/
src
/
system
/
building-type-definition.cpp
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#include "system/building-type-definition.h"
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building_type building[MAX_BLDG];
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MonsterRaceId battle_mon_list[4];