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Merge branch 'master' of https://github.com/hengband/hengband
[hengbandforosx/hengbandosx.git] / src / target / target-preparation.h
1 #pragma once
2
3 #include <vector>
4
5 #include "system/angband.h"
6
7 class PlayerType;
8 bool target_able(PlayerType *player_ptr, MONSTER_IDX m_idx);
9 void target_set_prepare(PlayerType *player_ptr, std::vector<POSITION> &ys, std::vector<POSITION> &xs, BIT_FLAGS mode);
10 void target_sensing_monsters_prepare(PlayerType *player_ptr, std::vector<MONSTER_IDX> &monster_list);