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[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をget_terrain_mimic() に置換した
[hengbandforosx/hengbandosx.git]
/
src
/
target
/
target-setter.h
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#pragma once
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#include <stdint.h>
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enum target_type : uint32_t;
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class PlayerType;
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bool target_set(PlayerType *player_ptr, target_type mode);