5 class PlayerAcceleration;
8 class PlayerDeceleration;
10 class PlayerHallucination;
11 class PlayerParalysis;
18 virtual ~TimedEffects() = default;
20 std::shared_ptr<PlayerBlindness> blindness() const;
21 std::shared_ptr<PlayerConfusion> confusion() const;
22 std::shared_ptr<PlayerCut> cut() const;
23 std::shared_ptr<PlayerFear> fear() const;
24 std::shared_ptr<PlayerHallucination> hallucination() const;
25 std::shared_ptr<PlayerParalysis> paralysis() const;
26 std::shared_ptr<PlayerStun> stun() const;
27 std::shared_ptr<PlayerAcceleration> acceleration() const;
28 std::shared_ptr<PlayerDeceleration> deceleration() const;
29 std::shared_ptr<PlayerPoison> poison() const;
32 std::shared_ptr<PlayerBlindness> player_blindness;
33 std::shared_ptr<PlayerConfusion> player_confusion;
34 std::shared_ptr<PlayerCut> player_cut;
35 std::shared_ptr<PlayerFear> player_fear;
36 std::shared_ptr<PlayerHallucination> player_hallucination;
37 std::shared_ptr<PlayerParalysis> player_paralysis;
38 std::shared_ptr<PlayerStun> player_stun;
39 std::shared_ptr<PlayerAcceleration> player_acceleration;
40 std::shared_ptr<PlayerDeceleration> player_deceleration;
41 std::shared_ptr<PlayerPoison> player_poison;